![]() (Read the Things You Should Know section for more about this.)- Ranged Killmove Chance can be set.- Last Enemy Restriction, meaning Ranged Killmoves can only trigger on the last enemy, can be toggled off and on.- Keymapping for Off/Magic/Archery to allow switching between them on the fly.- 2 Camera Views Vanilla, which is random over the should shots and projectile shows, and Projectiles, which should show the Projectile Following Cam more often than not. ![]() Ranged- Ranged Killmoves can be toggled off, switched to Magic, or switched to Archery. Mace decapitations can be turned on and off.- Left Attack Killmove Triggers allows you to attack with your left hand weapon and trigger killmoves the same way you do with your right.- Alt Werewolf Killmove Triggers makes the 4 werewolf Killmoves work the same way as normal killmoves, using right attacks or right power attacks. ![]() These seem to be the features beyond what Dance of Death offered ![]()
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